After an intense hiatus and fact finding mission, I’m going to try this blog thing again. I should probably go shower first.
It’s on.
Monday, The 14th Day of April, In The Year 2008 CE
Revenge of British Literature
Wednesday, The 2nd Day of November, In The Year 2005 CE
From the “content i made before i had a blog that i randomly find, that would make suitable content now” department, comes an old English project from my senior year of high school. A decidedly delightful rendition of the Miller’s tale. Enjoy!
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8 Bits. 3 Dimensions.
Tuesday, The 18th Day of October, In The Year 2005 CE
I recently rediscovered POV-Ray on my hard drive, and haven’t seen productivity since. If you’re unaware, POV-Ray (project homepage) is an open-source script-based 3D raytracing program. If you have the time, patience, and skill, you can make anything. I’m no genius, but i love the possibilities. I used to be obsessed with vintage video game sprites, and to be honest, a little part of me goes nuts for anything pixelated and polyphonic. I decided to try modeling some Super Mario Brothers images. Here’s what I came up with so far. The image is a link to an animated flyby (SWF, 4.19 MB):
The goal is to model a full level (SMB 1-1) eventually, but I am WAAAY too lazy right now. Adios!
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